Anno 2070: Neuer Steam-Patch bringt neue Gebäude, Features, Bugfixes und mehr
Der Steam-Client hält einen neuen Patch für Anno 2070 bereit. Dieser bringt viele verschiedene Veränderungen und Anpassungen für das Ubisoft-Strategiespiel mit. Der Download startet wie gewohnt automatisch via Steam, vorausgesetzt ihr habt die entsprechende Funktion aktiviert. Mit dem aktuellen Anno 2070-Update kommt ein zusätzliches Gebäude, ein neues "Instant Pickup"-Feature, Balancing-Anpassungen für das Militär, Bugfixes und mehr.
Die Patch-Notes für das Anno 2070-Update findet ihr auf der Steam-Webseite sowie im Folgenden. Das aktuelle Strategiespiel von Ubisoft erschien am 17. November 2011 für den PC. In dem Anno 2070-Test unserer Kollegen von PC Games gab es sehr gute 89 Punkte. Die Komplexität des Spiels, die im Vergleich zu Anno 1404 sinnvollen Neuerungen, die Langzeitmotivation, das Militär, die Grafik, die Online-Features und mehr sind die Pluspunkte von Anno 2070. Welche negativen Eigenschaften das Spiel mitbringt, lest ihr im Test nach. An dieser Stelle folgen die Patch-Notes.
Main changes:
- Additional ornamental buildings added
- Implemented 'Instant pickup' feature
- Military balancing refined
- The feature that lets you choose environmental influences in the Continuous Game settings does now work properly
- The single mission 'Return to C.O.R.E.' does not support Coop play anymore, due to complications with the NPC slots
- Increased the probability of a tornado disaster and the interval at which they can occurAdditional changes:
- Refined license balancing
- Rebalanced diplomatic actions 'Stock trading', 'Research money', 'Investment' and 'Shady deal'
- Improved residence interface
- Improved rewards for Disaster Quests
- Explosions that are caused by disaster rather than player actions, do not destroy roads anymore
- Considerately increased the effect of the media channels 'Check Up – The Consultation', 'Neighbourhood Watch' and 'Safety in Research'
- Increased building costs of the 'River sewage treatment plant'
- Rebalanced energy and building costs of the 'Deep sea warehouse'
- Fixed a graphical issue in 1600x900 resolution
- Fixed an issue where a Production Chain was still displayed in the Building Menu after the Ornament tab was opened
- Fixed an issue where Keto reappeared hours after she was defeated
- Fixed an issue with the display of the amount of inhabitants the Warehouse interface
- Fixed an issue with the build blocker of the Offshore wind park
- Fixed several minor text issues in tooltips, menus and achievements
- Fixed a minor graphical issue with the numbering of stacked items
- Fixed an issue where two items that affect all buildings of a certain faction had no effect on some buildings
- Fixed an issue where the ingame chat of a previous session was occasionally still displayed in a later session
- Fixed an issue where the camera would not change the zoom from under water to above water after clicking on a newsbar entry that related to an above water event
- Fixed a minor graphical issue with mobile buildings that occurred when the player did not have enough resources to build them
- Fixed a wrong mini map ping in one of Hiro Ebashis quests
- Pressing the 'shift' and 'u' while selecting another players residence buildings does not prompt the 'Cheat discovered!' message anymore
- Fixed an exploit that let you infinitely stack item effects on a single ship
- Fixed an exploit in the single mission ‚Free Market Economy'
- Fixed an issue where the wrong portrait picture of another player was displayed in multiplayer
- Fixed several issues in the Mission Ranking screen
- Improved third party reactions to trading with foes and friends
- Fixed an exploit that allowed unlimited gain of Influence with Tori Bartok by building and demolishing the same Academy building
- Multiplayer stability further improved

